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Bioluminescent Fantasy Forest Creature - Real-Time - Substrate Shaders
Bioluminescent Fantasy Forest Creature - Real-Time - Substrate Shaders

I made this fantasy creature to test out Unreal Engine 5's substrate slab BSDF. Some interesting vertex displacement and iridescence work also done through shaders on this creature.
Foliage assets from Quixel Megascans.
Creature based on Concept by Dave Melvin:
https://davemelvin.artstation.com/projects/vgyK6

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